I had read about Xamarin (called Ximian I think at the time)
back in the days of them getting C# to run on Linux but didn't really pay
too much attention as I was a Windows/Mac guy who wasn't too interest in Linux apart from the occasional
install and 10 minute play with Ubuntu.
I think I really sat up and took notice when they announced
support for C# development for the iPhone in 2009, around this time I was
attempting to get my head around objective c, Xcode, interface builder and all things apple development.
I did managed to get an iPhone app up and running in
objective-c but I wasn't about to become a fully paid up member of the apple
developer community (though i did buy the apple developer license)
I had an affair with HTML/JavaScript for mobile development
before landing at the feet of Xamarin and their mobile development offering.
Xamarin is the love child of Miguel de Icaza and Nat
Friedman, they have had rough ride with their child, some unloving grandparents
called Novell and Attachmate didn't see the value of this C# baby but Miguel and Nat did. After being laid off
by Attachmate they set up their own company as they were convinced that their
child had a future.
Xamarin offers the ability to write C# software that will
run on Windows, Mac, iOS, Android and Windows Phone (others platforms probably
available!) - I don’t think it should be underestimated what a feat of engineering this is.
It’s almost as if Xamarin is in the middle of Apple selling
Macs, Microsoft selling Windows and Google/Android phone makers selling Google services and phones - that’s not a group of companies you would want to be in the middle of should the lawyers
come knocking at the door!
Miguel is obviously a seriously talented guy who appears
likeable and respected - his company Xamarin is one of those companies that
deserves respect and to be honest our money if you want to do cross platform development be it mobile or Windows/Mac.
The best advice I can give is download it, play with it,
produce great apps and make money :-)
The deal winner for me with Xamarin is its Visual Studio
plug in on the Windows platform. That means you can produce your cross platform C# code in the comfort of your favourite IDE.
Because you are using Visual Studio you can take advantage
of all your favourite tools and plugins like ReSharper, TFS, StyleCop and more.
The recent release of Xamarin 2.0 has taken things to the
next level - You can now build iOS apps directly from visual studio. For me
this is huge, sat in my comfy chair with ReSharper and StyleCop wagging their finger when i do something wrong is a
brilliant productivity gain. On a side note I disabled ReSharper today to see
if my Visual Studio addin I was creating would run quicker, I felt like a swimmer without armbands - I intend to blog
about ReSharper soon.
Not only can you build iOS apps from Visual Studio, you can
also run them and debug them - You still need a Mac to do this as its part of
Apple's license to build their apps, but the way
Xamarin has done this is spectacular. It remotely connects
to the Mac via a service running in the background called Mac Build Server - I'm not sure how they have done this but it allows
you to step through the code still sat in that comfy visual
studio chair.
If only Microsoft showed the same love towards C# as Xamarin the world would be a better place.
The Xamarin Test Cloud which enables us to test our apps on over 1000 devices in the cloud, before releasing it.
ReplyDeleteI like to read android and ios app development company blogs !
ReplyDeleteI like to read android and ios app development company blogs !
ReplyDeleteGood article, resonated with me from start to finish on Xamarin, C# and mobile development. Hire Xamarin Authorized Partners for your Cross Platform Mobile App Development.
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